Relentless Evil

Grants skeletal soldiers the ability to empower themselves with the very carnage they wreak. ^n^yEscalating Charge: every attack past the first adds another level of bonus damage up to the current skill level. When fully charged, each attack deals double the displayed skill damage.

${value} Charge Levels1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
${value} Second(s) Charge Level Duration1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5
${value} Tauntmin: [3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 17.0, 18.0]
${value}% Reduction to Enemy's Healthmin: [1.75, 1.8, 1.85, 1.9, 1.95, 2.0, 2.05, 2.1, 2.15, 2.2, 2.25, 2.3, 2.35, 2.4, 2.45, 2.5]
${value}% of Attack damage converted to Healthmin: [10.0, 12.0, 14.0, 16.0, 18.0, 20.0, 22.0, 24.0, 26.0, 28.0, 30.0, 32.0, 34.0, 36.0, 38.0, 40.0]
+${value}% Physical Damage5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35
+${value}% Total Speed3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
MaxLevel12
UltimateLevel16